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Agenda 3 – Day 1 – Nextv Sports USA

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Nextv Sports USA - Agenda Day 1 - Tuesday - September 20th, 2022

11:00 - 11:45 AM (ET)
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The new sports rights wars in the era of streaming and D2C

  • Global sports OTT & D2C deployment strategies
  • How the pandemic changed the sports rights economy
  • The role of OTA, national and regional sports networks
  • PPV vs subscription models in sports OTT

11:45 AM - 12:00 PM | 15 min

Break & Networking

12:00 - 12:45 PM (ET)
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Fan engagement, social media & gamification strategies

  • Gamification models to boost audience engagement
  • Social networks and sports trivias & polls in storytelling
  • Virtual co-viewing developments for live sporting broadcasts
  • Fan engagement and gambling

12:45 - 1:00 PM | 15 min

Break & Networking

1:00 - 1:45 PM - (ET)
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Esports go mainstream: from virtual video games to serious business

  • New storytelling, AI and AR for esports
  • Esports integration with OTT, Pay TV and OTA services
  • Sportification of esports with associated club teams
  • Multi-platform esports coverage

1:45 - 2:00 PM | 15 min

Break & Networking

2:00 - 2:45 PM (ET)
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The rise of sports team-owned OTT platforms

  • Production and sourcing of behind-the-scenes content for fans
  • Development of value-added sponsorship opportunities
  • Standalone subscription and premium season ticket bundling models
  • Boosting audience and engagement with female, youth and senior divisions coverage

2:45 - 3:00 PM | 15 min

Break & Networking

3:00 - 3:45 PM (ET)
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Distribution and monetization models for leagues and federations

  • The new distribution dilemmas: traditional TV, 3rd-party streaming services, D2C
  • or social networks?
  • International rights distribution via OTT
  • Near-live clips, highlights, esports and other digital tools to maximize engagement
  • Multi team strategies from leagues and federations

3:45 - 4:00 PM | 15 min

Break & Networking

4:00 - 4:45 PM (ET)
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Innovation in live sports production

  • How cloud-based technologies and 5G are reinventing the production process
  • New broadcast technologies and cameras
  • Transitioning to remote production
  • Latest on virtual studio technology